

The goal was met less than a month later, and it went on to raise a total of $1.35 million by the end, with the additional funding set to be used for macOS and Linux versions.Īfter the Kickstarter, the game had a December 2017 release date, but this was pushed back during that year when Nightdive announced they would be developing the game un Unreal Engine 4 instead of Unity, essentially restarting development, which also saw Avellone leave the project. Nightdive later began a Kickstarter campaign in June 2016 to secure more funding for the game, with a total goal of $900,000. Veteran writer and designer, Chris Avellone, was only confirmed to be involved at this point.

It's easy to make a critical misstep while exploring Citadel Station, and there are a few key tips players should keep in mind as they try to take down SHODAN.The remake of System Shock was first announced in November 2015, with development taking place in the Unity engine for a PC and Xbox One release. However, System Shock is also an excellent sci-fi survival horror game in its own right, meeting all the challenging and frightening benchmarks of the genre. As such, the series' influence on game development is undeniable. The Deus Ex and BioShock series, as well as 2017's Prey, are all spiritual successors to System Shock and its sequel. Originally funded via a Kickstarter campaign, remaking such a legendary game was no easy task, as it carries with it a boatload of legendary pedigree. RELATED: System Shock Remake: Best Changes From The Original Game One such remake is Nightdive Studios' System Shock Remake. However, some remakes carry a bit more weight than others and are attempting to recapture something that was a bit more special than simply a retro title that was pretty good. After the success of remakes like Shadow of the Colossus and Demon's Souls, fans are clamoring for more of their favorite classic titles to get the modern-day treatment. Remakes are becoming more and more common in the gaming industry.
